AI Insights · Timothy · April 2024
Top 5 Free to Play Games in Czech Republic: Q1 2024 Performance
In Q1 2024, the top free-to-play games in the Czech Republic showed varied trends in revenue, downloads, and active users. This analysis highlights the performance of Brawl Stars, Coin Master, Roblox, Gardenscapes, and Royal Match.
In the first quarter of 2024, the top free-to-play games in the Czech Republic exhibited diverse performance trends in terms of revenue, downloads, and active users. Here’s a detailed look at how Brawl Stars, Coin Master, Roblox, Gardenscapes, and Royal Match performed.
Brawl Stars from Supercell saw a notable increase in weekly revenue, peaking at around $211K in the last week of March. Weekly downloads demonstrated a steady rise, starting at 9.5K in early January and reaching approximately 25.3K by the end of the quarter. The game also experienced a significant growth in weekly active users, increasing from 443K to 865K over the same period.
Coin Master, developed by Moon Active, had fluctuating weekly revenue, with a peak of roughly $149K in mid-January and ending the quarter with about $42K. Weekly downloads were relatively stable but low, starting at 3.1K and slightly decreasing to 1.9K by the end of March. The game’s weekly active users showed a gradual decline from 30.7K to 27.2K.
Roblox by Roblox Corporation started the quarter with a high weekly revenue of around $182K, dipping to approximately $90K by the end of March. Weekly downloads remained fairly consistent, starting at 10.7K and ending at about 9K. The game’s weekly active users showed slight fluctuations, beginning at 603K and closing the quarter at 560K.
Gardenscapes from Playrix displayed a varied revenue pattern, peaking at around $89K in the first week of January and settling at approximately $79K by the end of March. Weekly downloads decreased steadily from 5K to around 2.2K. The weekly active users also saw a gradual decline, starting at 46.2K and ending at 36.4K.
Royal Match, developed by Dream Games, showed a consistent revenue trend, peaking at around $66.9K in early January and ending the quarter at roughly $56.6K. Weekly downloads showed a downward trend, starting at 7.4K and decreasing to 4.4K. The game’s weekly active users remained relatively stable, starting at 86.7K and ending at 82.8K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, please visit Sensor Tower's website.